API: in-process boti ako hraci

Boti su sedadla bez socketu: ucty bot:<kind>-<n> v tabulke players
(nehijacknutelne, recyklovane medzi hrami), handlery add_bot/remove_bot
(len hostitel, pred startom) a tahova slucka _run_bot_turns s pauzou
BOT_MOVE_DELAY_SECONDS a MC/inferenciou v executori. Druhy: heuristic,
random, neural (pure-Python siet; bez suboru vah jasna chyba a pri
restore fallback na heuristiku). Botie sedadla preziju restart servera.

Oprava po ceste: emit kariet hracovi so sid=None (offline sedadlo po
restore) broadcastoval jeho karty vsetkym klientom -- preskakuje sa.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
tim
2026-07-07 18:51:14 +02:00
co-authored by Claude Fable 5
parent 9a750756c5
commit 23de3ae3ac
5 changed files with 490 additions and 5 deletions
+1
View File
@@ -11,6 +11,7 @@ RUN pip install --no-cache-dir -r requirements.txt
COPY bridzik.py app.py ./
COPY api ./api
COPY db ./db
COPY rl ./rl
COPY tests ./tests
RUN useradd --create-home --uid 1000 appuser \