Add persistence layer: TOTP auth, game history, restore

- db/ package: async SQLAlchemy engine + Player/Game/Guess models
- api/auth.py: passwordless TOTP login (pyotp), session token via socket auth
- api/history.py: record guesses/points, DB-backed standings, restore
  unfinished games on startup, host-only end_game
- api/__init__.py: auth-gated handlers, accounts map, rejoin via account
- frontend: Auth (QR + code) and History pages, resume/end-game in lobby/table
- docker-compose: real PostgreSQL service wired via DATABASE_URL
- tests_history.py for the persistence/auth layer; refresh CLAUDE.md

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Tim
2026-06-23 23:09:50 +02:00
parent beaf142ee4
commit 30c32b7714
24 changed files with 1446 additions and 87 deletions
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"""Async SQLAlchemy pripojenie a inicializacia schemy.
Connection string z env DATABASE_URL. Default je lokalny SQLite subor (dev);
v produkcii staci nastavit DATABASE_URL na PostgreSQL (asyncpg), kod sa nemeni.
"""
import os
from sqlalchemy.ext.asyncio import (
AsyncSession,
async_sessionmaker,
create_async_engine,
)
from sqlalchemy.orm import DeclarativeBase
DATABASE_URL = os.environ.get("DATABASE_URL", "sqlite+aiosqlite:///bridzik.db")
class Base(DeclarativeBase):
pass
engine = create_async_engine(DATABASE_URL, echo=False)
async_session: async_sessionmaker[AsyncSession] = async_sessionmaker(
engine, expire_on_commit=False
)
async def init_db() -> None:
"""Vytvori tabulky, ak este neexistuju. Vola sa pri starte servera."""
# Import modelov registruje tabulky na Base.metadata.
from db import models # noqa: F401
async with engine.begin() as conn:
await conn.run_sync(Base.metadata.create_all)