From 3615fa2bb1dadc3d7ad5b2607cf1514377b0fcfc Mon Sep 17 00:00:00 2001 From: Tim Date: Fri, 3 Jul 2026 01:11:26 +0200 Subject: [PATCH 1/5] frontendove optimalizacie --- frontend/src/App.tsx | 34 +++++++++-------- frontend/src/components/GuessControls.tsx | 6 +-- frontend/src/lib/gameRules.ts | 9 +++++ frontend/src/lib/useIsDesktop.ts | 8 ++-- frontend/src/pages/GameTable.tsx | 46 ++++++++--------------- frontend/src/pages/History.tsx | 2 +- frontend/src/pages/Lobby.tsx | 8 +--- 7 files changed, 53 insertions(+), 60 deletions(-) diff --git a/frontend/src/App.tsx b/frontend/src/App.tsx index 265aaa6..ade9735 100644 --- a/frontend/src/App.tsx +++ b/frontend/src/App.tsx @@ -1,4 +1,4 @@ -import { useEffect } from 'react'; +import { lazy, Suspense, useEffect } from 'react'; import { BrowserRouter, Routes, Route, Navigate, useNavigate, useLocation, useNavigationType } from 'react-router-dom'; import { useGameStore } from './store/gameStore'; import { socket, emit } from './lib/socket'; @@ -8,8 +8,10 @@ import Lobby from './pages/Lobby'; import GameTable from './pages/GameTable'; import Auth from './pages/Auth'; import History from './pages/History'; -import AdminLayout from './pages/admin/AdminLayout'; -import AdminStats from './pages/admin/AdminStats'; + +// Admin pulls in recharts — lazy-load it so players never download that chunk. +const AdminLayout = lazy(() => import('./pages/admin/AdminLayout')); +const AdminStats = lazy(() => import('./pages/admin/AdminStats')); function AppInner() { const navigate = useNavigate(); @@ -89,18 +91,20 @@ function AppInner() { {error} )} - - } /> - } /> - } /> - } /> - } /> - }> - } /> - } /> - - } /> - + Načítava sa…

}> + + } /> + } /> + } /> + } /> + } /> + }> + } /> + } /> + + } /> + +
); } diff --git a/frontend/src/components/GuessControls.tsx b/frontend/src/components/GuessControls.tsx index bc7ed1e..ff4a607 100644 --- a/frontend/src/components/GuessControls.tsx +++ b/frontend/src/components/GuessControls.tsx @@ -1,4 +1,5 @@ import { emit } from '../lib/socket'; +import { forbiddenGuess } from '../lib/gameRules'; interface Props { cardsInRound: number; @@ -9,11 +10,8 @@ interface Props { } export default function GuessControls({ cardsInRound, guesses, myOrder, activePlayer, activePlayerName }: Props) { - const guessCount = Object.keys(guesses).length; const isMyTurn = activePlayer === myOrder; - const isLastToGuess = guessCount === 3; - const alreadySum = Object.values(guesses).reduce((a, b) => a + b, 0); - const forbidden = isLastToGuess ? cardsInRound - alreadySum : -1; + const forbidden = forbiddenGuess(cardsInRound, guesses); if (!isMyTurn) { return ( diff --git a/frontend/src/lib/gameRules.ts b/frontend/src/lib/gameRules.ts index a4ced8a..522bddf 100644 --- a/frontend/src/lib/gameRules.ts +++ b/frontend/src/lib/gameRules.ts @@ -12,3 +12,12 @@ export function computePlayable(hand: Hand, ledColor: CardColor | null): Set): number | null { + if (Object.keys(guesses).length !== 3) return null; + const alreadySum = Object.values(guesses).reduce((a, b) => a + b, 0); + return cardsInRound - alreadySum; +} diff --git a/frontend/src/lib/useIsDesktop.ts b/frontend/src/lib/useIsDesktop.ts index d67f0bd..c561ed4 100644 --- a/frontend/src/lib/useIsDesktop.ts +++ b/frontend/src/lib/useIsDesktop.ts @@ -1,18 +1,18 @@ import { useEffect, useState } from 'react'; +const QUERY = '(min-width: 1024px)'; + /** True on viewports >= 1024px — drives the desktop GameTable layout * (score sidebar, larger oval, bigger cards). */ export function useIsDesktop(): boolean { - const query = '(min-width: 1024px)'; const [isDesktop, setIsDesktop] = useState( - () => typeof window !== 'undefined' && window.matchMedia(query).matches, + () => typeof window !== 'undefined' && window.matchMedia(QUERY).matches, ); useEffect(() => { - const mql = window.matchMedia(query); + const mql = window.matchMedia(QUERY); const handler = (e: MediaQueryListEvent) => setIsDesktop(e.matches); mql.addEventListener('change', handler); - setIsDesktop(mql.matches); return () => mql.removeEventListener('change', handler); }, []); diff --git a/frontend/src/pages/GameTable.tsx b/frontend/src/pages/GameTable.tsx index 8845c6b..b180e01 100644 --- a/frontend/src/pages/GameTable.tsx +++ b/frontend/src/pages/GameTable.tsx @@ -33,6 +33,11 @@ export default function GameTable() { const lingerTimer = useRef | null>(null); const previousStash = gameStatus?.status.previous_stash ?? null; + // Every game_status payload recreates the stash object, so identify the trick + // by content — the timer must restart only when a *different* trick completes. + const previousStashKey = previousStash + ? `${previousStash.first_player}:${JSON.stringify(previousStash.cards)}` + : null; useEffect(() => { if (!previousStash) return; @@ -43,7 +48,7 @@ export default function GameTable() { if (lingerTimer.current) clearTimeout(lingerTimer.current); }; // eslint-disable-next-line react-hooks/exhaustive-deps - }, [gameStatus?.status.previous_stash?.first_player, JSON.stringify(gameStatus?.status.previous_stash?.cards)]); + }, [previousStashKey]); if (!gameStatus || !myPlayer) { return

Načítava sa…

; @@ -84,13 +89,12 @@ export default function GameTable() { const topP = seat(2); const rightP = seat(3); - const wonOf = (o?: number) => (o === undefined ? 0 : active_round_stashes?.[o] ?? 0); - const guessOf = (o?: number): number | null => { - if (o === undefined) return null; - const g = active_round_guesses?.[String(o)]; - return g === undefined ? null : g; - }; - const activeOf = (o?: number) => o !== undefined && active_player === o; + // Live round state of one seat, shaped as PlayerCircle props. + const seatProps = (o?: number) => ({ + won: o === undefined ? 0 : active_round_stashes?.[o] ?? 0, + guess: (o === undefined ? null : active_round_guesses?.[String(o)] ?? null) as number | null, + active: o !== undefined && active_player === o, + }); // Exact cards still in a player's hand: started with cards_in_round, lost one // per completed trick, minus one more if they've already played this trick. @@ -114,7 +118,7 @@ export default function GameTable() { const canEnd = myOrder === 0 || !hostConnected; // ── shared pieces ──────────────────────────────────────────────── - const bannerText = activeOf(myOrder) + const bannerText = active_player === myOrder ? isPlayPhase ? 'Zahraj kartu' : 'Zadaj tip' @@ -171,39 +175,21 @@ export default function GameTable() { const topSeat = (
- +
); const sideSeat = (p?: PlayerInfo) => (
- +
); const meSeat = (
- +
); diff --git a/frontend/src/pages/History.tsx b/frontend/src/pages/History.tsx index c7a71a2..f50b561 100644 --- a/frontend/src/pages/History.tsx +++ b/frontend/src/pages/History.tsx @@ -243,7 +243,7 @@ function GameDetailView({ detail, onBack }: { detail: GameDetail; onBack: () => const blocks: number[][] = []; for (let i = 0; i < seriesNums.length; i += 2) blocks.push(seriesNums.slice(i, i + 2)); return blocks.map((block, bi) => { - const [sA, sB] = [block[0], block[1]]; + const [sA, sB] = block; const roundNums = [...new Set([...roundsOf(sA), ...roundsOf(sB)])].sort((a, b) => a - b); return ( diff --git a/frontend/src/pages/Lobby.tsx b/frontend/src/pages/Lobby.tsx index 16d5e20..5f74bea 100644 --- a/frontend/src/pages/Lobby.tsx +++ b/frontend/src/pages/Lobby.tsx @@ -1,6 +1,7 @@ import { useNavigate, useParams } from 'react-router-dom'; import { useGameStore } from '../store/gameStore'; import { emit } from '../lib/socket'; +import { leaveGame } from '../lib/leaveGame'; export default function Lobby() { const { gid } = useParams<{ gid: string }>(); @@ -13,12 +14,7 @@ export default function Lobby() { const isHost = myPlayer?.order === 0; const canStart = players.length === 4 && isHost; - const handleLeave = () => { - emit.leaveGame(); - useGameStore.getState().reset(); - localStorage.removeItem('bridzik_player'); - navigate('/', { replace: true }); - }; + const handleLeave = () => leaveGame(navigate); const handleCopyCode = () => { if (gid) navigator.clipboard.writeText(gid); From 49ac0d3e785b59973bd5fc9a38e82a580ebc25f2 Mon Sep 17 00:00:00 2001 From: Tim Date: Fri, 3 Jul 2026 10:41:40 +0200 Subject: [PATCH 2/5] Kopirovat celu URL linku na hru namiesto holeho gid v Lobby TASKS.md: uloha presunuta z Nedokoncene do Hotovo. --- TASKS.md | 16 ++++++++++++++++ frontend/src/pages/Lobby.tsx | 2 +- 2 files changed, 17 insertions(+), 1 deletion(-) create mode 100644 TASKS.md diff --git a/TASKS.md b/TASKS.md new file mode 100644 index 0000000..94755cd --- /dev/null +++ b/TASKS.md @@ -0,0 +1,16 @@ +# TASKS.md + +Nápady a úlohy pre bridge hru. Nový nápad pridaj ako riadok do "Nedokončené" (cez mobil/Dispatch alebo priamo). +Hodinová routine v Claude Code číta túto sekciu, implementuje a presúva hotové úlohy dole. + +## Nedokončené + +## Rozpracované + + + +## Hotovo + +- [x] V lobby hre sa dá skopírovať ID hry. Zmeň to tak, aby sa namiesto ID kopírovala celá URL linka na hru. — 2026-07-03: tlačidlo "Kopírovať" v Lobby.tsx teraz kopíruje `${window.location.origin}/lobby/${gid}` namiesto holého gid. Commit 1271fd1. + + diff --git a/frontend/src/pages/Lobby.tsx b/frontend/src/pages/Lobby.tsx index 5f74bea..f5f8ae8 100644 --- a/frontend/src/pages/Lobby.tsx +++ b/frontend/src/pages/Lobby.tsx @@ -17,7 +17,7 @@ export default function Lobby() { const handleLeave = () => leaveGame(navigate); const handleCopyCode = () => { - if (gid) navigator.clipboard.writeText(gid); + if (gid) navigator.clipboard.writeText(`${window.location.origin}/lobby/${gid}`); }; return ( From c4800fca0eeb76d7d90d6e10f69c99748e3b0e78 Mon Sep 17 00:00:00 2001 From: Tim Date: Fri, 3 Jul 2026 10:41:51 +0200 Subject: [PATCH 3/5] Oprava hashu commitu v TASKS.md pre hotovu ulohu --- TASKS.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/TASKS.md b/TASKS.md index 94755cd..8db5b4a 100644 --- a/TASKS.md +++ b/TASKS.md @@ -11,6 +11,6 @@ Hodinová routine v Claude Code číta túto sekciu, implementuje a presúva hot ## Hotovo -- [x] V lobby hre sa dá skopírovať ID hry. Zmeň to tak, aby sa namiesto ID kopírovala celá URL linka na hru. — 2026-07-03: tlačidlo "Kopírovať" v Lobby.tsx teraz kopíruje `${window.location.origin}/lobby/${gid}` namiesto holého gid. Commit 1271fd1. +- [x] V lobby hre sa dá skopírovať ID hry. Zmeň to tak, aby sa namiesto ID kopírovala celá URL linka na hru. — 2026-07-03: tlačidlo "Kopírovať" v Lobby.tsx teraz kopíruje `${window.location.origin}/lobby/${gid}` namiesto holého gid. Commit 49ac0d3. From 7886b3a6b8e63c17b35287cbe22a7215513792c4 Mon Sep 17 00:00:00 2001 From: Tim Date: Fri, 3 Jul 2026 19:16:41 +0200 Subject: [PATCH 4/5] fix rusenie hier ked vsetkych odpoji --- api/__init__.py | 39 +++++++++++++++++++++++++++--------- frontend/src/lib/socket.ts | 3 +++ frontend/src/pages/Lobby.tsx | 21 +++++++++++++++++-- 3 files changed, 51 insertions(+), 12 deletions(-) diff --git a/api/__init__.py b/api/__init__.py index 48934f9..2600388 100644 --- a/api/__init__.py +++ b/api/__init__.py @@ -1,3 +1,4 @@ +import asyncio import hmac import json import os @@ -273,19 +274,37 @@ async def send_error(sid: str, message: str): await sio.emit("error", {"error": message}, to=sid) +# Ako dlho prezije nezacata hra, ked su vsetci hraci naraz offline. Na mobile +# sa socket bezne strati uz pri zamknuti obrazovky, takze okamzite zmazanie +# hry rusilo lobby, v ktorom hraci len cakali so zhasnutym telefonom. +LOBBY_ABANDON_GRACE_SECONDS = 10 * 60 + + +async def _cleanup_abandoned_lobby(gid: str): + """Po grace periode zmaz nezacatu hru, ak sa medzitym nikto nevratil. + Podmienka sa overuje az po uplynuti casu, takze pri navrate hraca je + task neskodny no-op (netreba nic rusit).""" + await asyncio.sleep(LOBBY_ABANDON_GRACE_SECONDS) + game = games.get(gid) + if game is not None and not game.started and not any(p.connected for p in game.players): + del games[gid] + await broadcast_lobby() + + async def _mark_player_offline(game: "Game", player: "Player"): - """Mark player disconnected. An unstarted game with nobody left is cleaned - up; a started game is kept in memory so it stays in the lobby and can be - resumed (it's torn down only by end_game).""" + """Mark player disconnected. An unstarted game with nobody left gets a + delayed cleanup (mobile sockets drop on screen lock, so an immediate + delete would kill lobbies where everyone is just waiting); a started game + is kept in memory so it stays in the lobby and can be resumed (it's torn + down only by end_game).""" player.connected = False if not any(p.connected for p in game.players) and not game.started: - del games[game.gid] - else: - await sio.emit( - "player_connection", - {"order": player.order, "connected": False}, - room=game.gid, - ) + asyncio.create_task(_cleanup_abandoned_lobby(game.gid)) + await sio.emit( + "player_connection", + {"order": player.order, "connected": False}, + room=game.gid, + ) def _active_game(sid: str) -> "tuple[Game, dict] | None": diff --git a/frontend/src/lib/socket.ts b/frontend/src/lib/socket.ts index 51bbb8d..641eb66 100644 --- a/frontend/src/lib/socket.ts +++ b/frontend/src/lib/socket.ts @@ -132,6 +132,9 @@ export function setupSocketListeners() { // Surface connection failures instead of silently buffering emits. socket.on('connect_error', (err: Error) => { + // `active` = klient sa automaticky pokusi znova (typicky prebudeny mobil, + // kym sa siet zobudi) -- prechodne, netreba strasit toastom. + if (socket.active) return; useGameStore.getState().setError(`Spojenie so serverom zlyhalo: ${err.message}`); }); } diff --git a/frontend/src/pages/Lobby.tsx b/frontend/src/pages/Lobby.tsx index f5f8ae8..1ee79f2 100644 --- a/frontend/src/pages/Lobby.tsx +++ b/frontend/src/pages/Lobby.tsx @@ -1,3 +1,4 @@ +import { useEffect, useRef, useState } from 'react'; import { useNavigate, useParams } from 'react-router-dom'; import { useGameStore } from '../store/gameStore'; import { emit } from '../lib/socket'; @@ -8,6 +9,8 @@ export default function Lobby() { const navigate = useNavigate(); const myPlayer = useGameStore((s) => s.myPlayer); const games = useGameStore((s) => s.games); + const [showCopied, setShowCopied] = useState(false); + const copiedTimeout = useRef>(); const game = games.find((g) => g.gid === gid); const players = game?.players ?? []; @@ -17,11 +20,25 @@ export default function Lobby() { const handleLeave = () => leaveGame(navigate); const handleCopyCode = () => { - if (gid) navigator.clipboard.writeText(`${window.location.origin}/lobby/${gid}`); + if (!gid) return; + navigator.clipboard.writeText(`${window.location.origin}/lobby/${gid}`); + setShowCopied(true); + clearTimeout(copiedTimeout.current); + copiedTimeout.current = setTimeout(() => setShowCopied(false), 1800); }; + useEffect(() => () => clearTimeout(copiedTimeout.current), []); + return (
+
+ Odkaz na hru skopírovaný +
+

{game?.name ?? 'Hra'}

From 28bb0452746d9aa2fefa8507cf10f46806f8d30f Mon Sep 17 00:00:00 2001 From: Tim Date: Sat, 4 Jul 2026 12:43:37 +0200 Subject: [PATCH 5/5] Rozsirenie analytiky: login event, prepinac vsetci/prihlaseni, plny nazov krajiny Pageview beacony uz neposielaju player_id z klienta (nedovereny vstup na neautentifikovanom endpointe) -- prihlasenie sa eviduje server-side ako event "login" (aj z registracie), s player_id skutocneho uctu. Admin dashboard dostal prepinac scope vsetci/prihlaseni, ktory konzistentne pocita grafy aj tabulky (kazdy login samostatne, navstevnicky den pre anonymnu navstevnost). PageView.country teraz uklada cely anglicky nazov krajiny namiesto ISO kodu (potrebna zmena schemy). Pridane sledovanie klikov na "Pravidla hry" aj z GameList. Co-Authored-By: Claude Sonnet 5 --- api/__init__.py | 22 +- api/stats.py | 237 ++++++++++++++------ db/models.py | 8 +- frontend/src/App.tsx | 17 +- frontend/src/lib/track.ts | 12 + frontend/src/pages/Auth.tsx | 8 +- frontend/src/pages/GameList.tsx | 8 +- frontend/src/pages/admin/AdminStats.tsx | 34 ++- frontend/src/pages/admin/PageviewsChart.tsx | 28 ++- tests/test_stats.py | 187 ++++++++++++++- 10 files changed, 471 insertions(+), 90 deletions(-) create mode 100644 frontend/src/lib/track.ts diff --git a/api/__init__.py b/api/__init__.py index 2600388..a6e2662 100644 --- a/api/__init__.py +++ b/api/__init__.py @@ -6,6 +6,7 @@ import time import uuid from collections import defaultdict from json import JSONEncoder +from urllib.parse import parse_qs import socketio @@ -103,6 +104,9 @@ async def _handle_track(scope, receive, send): data = {} headers = dict(scope.get("headers") or []) user_agent = headers.get(b"user-agent", b"").decode("utf-8", "ignore")[:300] + # player_id sa sem nikdy nedava z klienta (nedovereny/spoofovatelny vstup na + # neautentifikovanom endpointe) -- pripaja sa len server-side na evente + # "login" (pozri handler @sio.on("login")). await stats_module.record_pageview( path=str(data.get("path", ""))[:200], referrer=str(data.get("referrer", ""))[:300], @@ -120,7 +124,9 @@ async def _handle_admin_stats(scope, send): if not _admin_authorized(scope): _register_admin_failure(ip) return await _send_text(send, 403, b"forbidden") - data = await stats_module.get_daily_stats() + query = parse_qs((scope.get("query_string") or b"").decode("utf-8", "ignore")) + logged_in_only = query.get("logged_in", ["0"])[0] == "1" + data = await stats_module.get_daily_stats(logged_in_only=logged_in_only) await _send_text(send, 200, json.dumps(data).encode(), b"application/json") @@ -382,6 +388,18 @@ async def register_account(sid, username): await sio.emit("register_account", data, to=sid) +async def _record_login_event(sid: str, player_id: int) -> None: + scope = (sio.get_environ(sid) or {}).get("asgi.scope", {}) + headers = dict(scope.get("headers") or []) + await stats_module.record_pageview( + path="login", + referrer="", + user_agent=headers.get(b"user-agent", b"").decode("utf-8", "ignore")[:300], + ip=_client_ip(scope), + player_id=player_id, + ) + + @sio.on("confirm_account") async def confirm_account(sid, username, code): try: @@ -389,6 +407,7 @@ async def confirm_account(sid, username, code): except AuthError as exc: return await send_error(sid, str(exc)) accounts[sid] = {"player_id": identity["player_id"], "username": identity["username"]} + await _record_login_event(sid, identity["player_id"]) await sio.emit("login", {"player": accounts[sid], "token": identity["token"]}, to=sid) @@ -399,6 +418,7 @@ async def login(sid, username, code): except AuthError as exc: return await send_error(sid, str(exc)) accounts[sid] = {"player_id": identity["player_id"], "username": identity["username"]} + await _record_login_event(sid, identity["player_id"]) await sio.emit("login", {"player": accounts[sid], "token": identity["token"]}, to=sid) diff --git a/api/stats.py b/api/stats.py index eae2a07..e3ff3c9 100644 --- a/api/stats.py +++ b/api/stats.py @@ -19,8 +19,9 @@ _geoip_load_attempted = False def _country_for_ip(ip: str) -> str: - """ISO kod krajiny z lokalneho .mmdb (GEOIP_DB_PATH), alebo "" ak nie je - dostupny subor alebo sa IP neda rozlusit (privatna/lokalna adresa a pod.).""" + """Cely anglicky nazov krajiny z lokalneho .mmdb (GEOIP_DB_PATH), alebo "" + ak nie je dostupny subor alebo sa IP neda rozlusit (privatna/lokalna + adresa a pod.).""" global _geoip_reader, _geoip_load_attempted if not ip: return "" @@ -33,12 +34,36 @@ def _country_for_ip(ip: str) -> str: return "" _geoip_reader = geoip2.database.Reader(path) try: - return _geoip_reader.country(ip).country.iso_code or "" + return _geoip_reader.country(ip).country.name or "" except (geoip2.errors.AddressNotFoundError, ValueError): return "" -async def record_pageview(path: str, referrer: str, user_agent: str, ip: str = "") -> None: +# Cesty s dynamickym ID segmentom -- do statistik sa uklada len prefix, aby sa +# navstevy neroztriestili na /lobby/, /game/... (kazda hra inak max 4x). +_DYNAMIC_PATH_PREFIXES = ("/lobby", "/game") + +# Tieto (po normalizacii) sa vobec nezaznamenavaju -- vysoka frekvencia (kazda +# akcia v hre) bez analytickej hodnoty. Ostava len /auth, /history a pomenovane +# eventy (napr. "rules_view", "login"), ktore sem nespadaju. +_SKIPPED_PATHS = frozenset({"/", "/lobby", "/game"}) + + +def _normalize_path(path: str) -> str: + for prefix in _DYNAMIC_PATH_PREFIXES: + if path == prefix or path.startswith(prefix + "/"): + return prefix + return path + + +async def record_pageview( + path: str, referrer: str, user_agent: str, ip: str = "", player_id: int | None = None +) -> None: + """Zapise navstevu URL cesty ALEBO pomenovany event -- rovnaky stlpec `path` + rozlisuje oboje podla toho, ci zacina "/" (pozri PageView.path).""" + normalized = _normalize_path(path) + if normalized in _SKIPPED_PATHS: + return ua = parse_ua(user_agent) device_type = ( "bot" if ua.is_bot else "mobile" if ua.is_mobile else "tablet" if ua.is_tablet else "pc" @@ -46,7 +71,8 @@ async def record_pageview(path: str, referrer: str, user_agent: str, ip: str = " async with async_session() as session: session.add( PageView( - path=path, + path=normalized, + player_id=player_id, referrer=referrer, user_agent=user_agent, browser=ua.browser.family[:40], @@ -61,35 +87,106 @@ async def record_pageview(path: str, referrer: str, user_agent: str, ip: str = " _DAYS_WINDOW = 30 # kazdy "za den" graf/rozklad zobrazuje rovnake okno +# Identita navstevnika = IP + User-Agent (rovnaky pristup ako Plausible/ +# GoatCounter): odlisi dvoch ludi za jednym NAT-om s roznym prehliadacom/ +# zariadenim. Dvoch s uplne identickym UA neodlisi nic bez cookies. +_visitor_id = PageView.ip + "|" + PageView.user_agent -async def _pageviews_by_day_and(session, column) -> dict[str, dict[str, int]]: + +async def _pageviews_by_day_and(session, column, logged_in_only=False) -> dict[str, dict[str, int]]: """Denne navstevy rozdelene podla danej dimenzie (device_type/browser/os), napr. {"2026-07-01": {"pc": 3, "mobile": 1}, ...} -- pre prepinatelny graf. Orezane na _DAYS_WINDOW dni, rovnako ako pageviews_per_day (a ostatne denne - grafy), aby prepnutie medzi dimenziami neroztiahlo graf na celu historiu.""" + grafy), aby prepnutie medzi dimenziami neroztiahlo graf na celu historiu. + + Scope "logged_in": kazdy login sa pocita samostatne (rovnako ako + _login_event_counts), aby graf sedel s cislami v BreakdownTable nizsie. + Scope "all": pocita sa "navstevnicky den" (rovnako ako _daily_unique_by), + z toho isteho dovodu -- inak by graf (klikova statistika) nesedel s + cislami dole (navstevnicka statistika).""" vday = func.date(PageView.created_at) - recent_days = ( - select(vday.label("day")) - .distinct() - .order_by(vday.desc()) - .limit(_DAYS_WINDOW) - .subquery() - ) - rows = ( - await session.execute( + if logged_in_only: + recent_days_q = select(vday.label("day")).distinct().where(PageView.path == "login") + rows_q = ( select(vday.label("day"), column.label("cat"), func.count().label("n")) - .where(vday.in_(select(recent_days.c.day))) - .group_by(vday, column) - .order_by(vday.desc()) + .where(PageView.path == "login") ) - ).all() + recent_days = recent_days_q.order_by(vday.desc()).limit(_DAYS_WINDOW).subquery() + rows = ( + await session.execute( + rows_q.where(vday.in_(select(recent_days.c.day))) + .group_by(vday, column) + .order_by(vday.desc()) + ) + ).all() + else: + inner = select( + vday.label("day"), column.label("cat"), _visitor_id.label("visitor") + ).distinct().subquery() + recent_days = ( + select(inner.c.day).distinct().order_by(inner.c.day.desc()).limit(_DAYS_WINDOW) + ).subquery() + rows = ( + await session.execute( + select(inner.c.day, inner.c.cat, func.count().label("n")) + .where(inner.c.day.in_(select(recent_days.c.day))) + .group_by(inner.c.day, inner.c.cat) + .order_by(inner.c.day.desc()) + ) + ).all() nested: dict[str, dict[str, int]] = {} for r in rows: nested.setdefault(str(r.day), {})[r.cat] = r.n return nested -async def get_daily_stats() -> dict: +async def _daily_unique_by(session, column, exclude_empty=False) -> list: + """Rozklad podla dimenzie (browser/os/...) pre anonymnu navstevnost, kde + jednotka nie je klik ale "navstevnicky den": ten isty navstevnik (IP+UA) + sa v ramci jedneho dna pocita raz, na dalsi den znova. Sedi tak so suctom + grafu visitors_per_day. Pre scope "logged_in" sa nepouziva -- tam ma kazde + prihlasenie vahu 1x (viz _login_event_counts), aby to sedelo s + pageviews_per_day ("Ked sa 2x prihlasi ten isty user, chcem to mat ako 2x"). + + Portable cez SQLite aj Postgres: najprv DISTINCT (den, kategoria, navstevnik) + v subquery, potom GROUP BY kategoria.""" + vday = func.date(PageView.created_at) + inner = select( + vday.label("day"), column.label("cat"), _visitor_id.label("visitor") + ).distinct() + if exclude_empty: + inner = inner.where(column != "") + sub = inner.subquery() + return ( + await session.execute( + select(sub.c.cat, func.count().label("n")) + .group_by(sub.c.cat) + .order_by(func.count().desc()) + ) + ).all() + + +async def _login_event_counts(session, column, exclude_empty=False) -> list: + """Rozklad podla dimenzie pocitany priamo z poctu login-eventov (kazdy + riadok PageView s path == "login" sa pocita samostatne) -- na rozdiel od + _daily_unique_by nededuplikuje podla navstevnika/dna, takze opakovane + prihlasenie toho isteho hraca v ten isty den sa prejavi ako 2, presne + ako v pageviews_per_day.""" + q = select(column.label("cat"), func.count().label("n")).where(PageView.path == "login") + if exclude_empty: + q = q.where(column != "") + return ( + await session.execute(q.group_by(column).order_by(func.count().desc())) + ).all() + + +async def get_daily_stats(logged_in_only: bool = False) -> dict: + """logged_in_only obmedzuje traffic-analyticke widgety (PageView) na + zaznamy z eventu "login" (jediny event, ktory nesie player_id -- bezne + beacony ho neposielaju vobec). Herne metriky (games/players/rounds) su + uz zo svojej podstaty vzdy o prihlasenych uctoch, prepinac sa ich netyka. + top_paths ostava vzdy pocitane zo vsetkych navstev bez ohladu na scope -- + najnavstevovanejsie stranky maju zmysel len ako celok.""" async with async_session() as session: # func.date() (not cast(..., Date)) -- the `date()` SQL function is portable # across SQLite and Postgres and returns a plain string/date value without @@ -151,23 +248,31 @@ async def get_daily_stats() -> dict: ).all() vday = func.date(PageView.created_at) + pageview_q = select(vday.label("day"), func.count().label("n")) + if logged_in_only: + # "Navstevnici" v scope Prihlaseni = unikatni HRACI (player_id) za + # den, nie unikatne IP+UA -- to je presny pocet skutocnych uctov. + pageview_q = pageview_q.where(PageView.path == "login") + visitor_q = ( + select(vday.label("day"), func.count(func.distinct(PageView.player_id)).label("n")) + .where(PageView.path == "login") + ) + else: + visitor_q = select(vday.label("day"), func.count(func.distinct(_visitor_id)).label("n")) + pageview_rows = ( await session.execute( - select(vday.label("day"), func.count().label("n")) - .group_by(vday) - .order_by(vday.desc()) - .limit(_DAYS_WINDOW) + pageview_q.group_by(vday).order_by(vday.desc()).limit(_DAYS_WINDOW) ) ).all() - top_referrers = ( + # Unikatni navstevnici za den (distinct IP+UA v ramci dna; ten isty + # navstevnik sa na dalsi den pocita znova). + visitor_rows = ( await session.execute( - select(PageView.referrer, func.count().label("n")) - .where(PageView.referrer != "") - .group_by(PageView.referrer) - .order_by(func.count().desc()) - .limit(20) + visitor_q.group_by(vday).order_by(vday.desc()).limit(_DAYS_WINDOW) ) ).all() + # Top stranky vzdy zo vsetkych navstev -- scope prepinac sa ich netyka. top_paths = ( await session.execute( select(PageView.path, func.count().label("n")) @@ -177,39 +282,34 @@ async def get_daily_stats() -> dict: ) ).all() - browsers = ( - await session.execute( - select(PageView.browser, func.count().label("n")) - .group_by(PageView.browser) - .order_by(func.count().desc()) - ) - ).all() - os_rows = ( - await session.execute( - select(PageView.os, func.count().label("n")) - .group_by(PageView.os) - .order_by(func.count().desc()) - ) - ).all() - device_rows = ( - await session.execute( - select(PageView.device_type, func.count().label("n")) - .group_by(PageView.device_type) - .order_by(func.count().desc()) - ) - ).all() - country_rows = ( - await session.execute( - select(PageView.country, func.count().label("n")) - .where(PageView.country != "") - .group_by(PageView.country) - .order_by(func.count().desc()) - ) - ).all() + if logged_in_only: + # Kazdy login sa pocita samostatne (nededuplikovane) -- sedi to s + # pageviews_per_day, kde opakovane prihlasenie toho isteho hraca + # v ten isty den ma tiez pridat 2, nie 1. + top_referrers = (await _login_event_counts(session, PageView.referrer, exclude_empty=True))[:20] + browsers = await _login_event_counts(session, PageView.browser) + os_rows = await _login_event_counts(session, PageView.os) + device_rows = await _login_event_counts(session, PageView.device_type) + country_rows = await _login_event_counts(session, PageView.country, exclude_empty=True) + else: + # Zlozenie anonymnej navstevnosti sa pocita v "navstevnickych + # dnoch" (den+IP raz), nie v klikoch -- jeden aktivny hrac tak + # neprevazi tabulky. + top_referrers = (await _daily_unique_by(session, PageView.referrer, exclude_empty=True))[:20] + browsers = await _daily_unique_by(session, PageView.browser) + os_rows = await _daily_unique_by(session, PageView.os) + device_rows = await _daily_unique_by(session, PageView.device_type) + country_rows = await _daily_unique_by(session, PageView.country, exclude_empty=True) - pageviews_per_day_by_device = await _pageviews_by_day_and(session, PageView.device_type) - pageviews_per_day_by_browser = await _pageviews_by_day_and(session, PageView.browser) - pageviews_per_day_by_os = await _pageviews_by_day_and(session, PageView.os) + pageviews_per_day_by_device = await _pageviews_by_day_and( + session, PageView.device_type, logged_in_only=logged_in_only + ) + pageviews_per_day_by_browser = await _pageviews_by_day_and( + session, PageView.browser, logged_in_only=logged_in_only + ) + pageviews_per_day_by_os = await _pageviews_by_day_and( + session, PageView.os, logged_in_only=logged_in_only + ) return { "games_per_day": {str(r.day): r.n for r in game_rows}, @@ -220,13 +320,14 @@ async def get_daily_stats() -> dict: "peak_hours": {int(r.h): r.n for r in peak_hours}, "rounds_per_day": {str(r.day): r.n for r in rounds_rows}, "pageviews_per_day": {str(r.day): r.n for r in pageview_rows}, + "visitors_per_day": {str(r.day): r.n for r in visitor_rows}, "pageviews_per_day_by_device": pageviews_per_day_by_device, "pageviews_per_day_by_browser": pageviews_per_day_by_browser, "pageviews_per_day_by_os": pageviews_per_day_by_os, - "top_referrers": {r.referrer: r.n for r in top_referrers}, + "top_referrers": {r.cat: r.n for r in top_referrers}, "top_paths": {r.path: r.n for r in top_paths}, - "browsers": {r.browser: r.n for r in browsers}, - "operating_systems": {r.os: r.n for r in os_rows}, - "device_types": {r.device_type: r.n for r in device_rows}, - "countries": {r.country: r.n for r in country_rows}, + "browsers": {r.cat: r.n for r in browsers}, + "operating_systems": {r.cat: r.n for r in os_rows}, + "device_types": {r.cat: r.n for r in device_rows}, + "countries": {r.cat: r.n for r in country_rows}, } diff --git a/db/models.py b/db/models.py index 47370fd..3867512 100644 --- a/db/models.py +++ b/db/models.py @@ -93,14 +93,20 @@ class PageView(Base): __tablename__ = "page_views" id: Mapped[int] = mapped_column(primary_key=True) + # Konvencia: zacina "/" -> skutocna URL cesta; inak nazov eventu (napr. + # "rules_view", "login") -- ziadny osobitny stlpec, rovnaky stlpec pre oboje. path: Mapped[str] = mapped_column(String(200)) + # Vyplnene len ak je znamy prihlaseny hrac v momente zapisu (napr. event "login"). + player_id: Mapped[int | None] = mapped_column( + ForeignKey("players.id"), nullable=True, index=True + ) referrer: Mapped[str] = mapped_column(String(300), default="") user_agent: Mapped[str] = mapped_column(String(300), default="") browser: Mapped[str] = mapped_column(String(40), default="") os: Mapped[str] = mapped_column(String(40), default="") device_type: Mapped[str] = mapped_column(String(20), default="") # mobile/tablet/pc/bot ip: Mapped[str] = mapped_column(String(45), default="") # surova IP (IPv4/IPv6), "" ak nezname - country: Mapped[str] = mapped_column(String(2), default="") # ISO kod z GeoIP, "" ak nerozlusene + country: Mapped[str] = mapped_column(String(60), default="") # anglicky nazov z GeoIP, "" ak nerozlusene created_at: Mapped[datetime] = mapped_column( DateTime, server_default=func.now() ) diff --git a/frontend/src/App.tsx b/frontend/src/App.tsx index ade9735..5b3faaf 100644 --- a/frontend/src/App.tsx +++ b/frontend/src/App.tsx @@ -2,6 +2,7 @@ import { lazy, Suspense, useEffect } from 'react'; import { BrowserRouter, Routes, Route, Navigate, useNavigate, useLocation, useNavigationType } from 'react-router-dom'; import { useGameStore } from './store/gameStore'; import { socket, emit } from './lib/socket'; +import { trackEvent } from './lib/track'; import type { MyPlayer } from './types'; import GameList from './pages/GameList'; import Lobby from './pages/Lobby'; @@ -73,15 +74,19 @@ function AppInner() { // stats), not a page the user actually navigated to, so they'd otherwise // inflate the count with one extra row per redirect hop. Skip /admin itself // too -- that's the dashboard viewing its own traffic, not player usage. + // Skip /, /lobby, /game -- high-frequency in-game navigation with no + // analytical value; the backend drops these anyway (api/stats.py _SKIPPED_PATHS). useEffect(() => { if (navigationType === 'REPLACE') return; if (location.pathname.startsWith('/admin')) return; - fetch('/api/track', { - method: 'POST', - headers: { 'Content-Type': 'application/json' }, - body: JSON.stringify({ path: location.pathname, referrer: document.referrer }), - keepalive: true, - }).catch(() => {}); + if ( + location.pathname === '/' || + location.pathname.startsWith('/lobby') || + location.pathname.startsWith('/game') + ) { + return; + } + trackEvent(location.pathname, document.referrer); }, [location.pathname, navigationType]); return ( diff --git a/frontend/src/lib/track.ts b/frontend/src/lib/track.ts new file mode 100644 index 0000000..469a643 --- /dev/null +++ b/frontend/src/lib/track.ts @@ -0,0 +1,12 @@ +/** Fire-and-forget event/pageview beacon for self-hosted analytics; must + * never affect the app (network errors are swallowed). player_id is only + * ever attached server-side to the "login" event -- ordinary beacons don't + * carry it. */ +export function trackEvent(path: string, referrer = '') { + fetch('/api/track', { + method: 'POST', + headers: { 'Content-Type': 'application/json' }, + body: JSON.stringify({ path, referrer }), + keepalive: true, + }).catch(() => {}); +} diff --git a/frontend/src/pages/Auth.tsx b/frontend/src/pages/Auth.tsx index 2763b8f..e830ba8 100644 --- a/frontend/src/pages/Auth.tsx +++ b/frontend/src/pages/Auth.tsx @@ -2,6 +2,7 @@ import { useState } from 'react'; import { QRCodeSVG } from 'qrcode.react'; import { useGameStore } from '../store/gameStore'; import { emit } from '../lib/socket'; +import { trackEvent } from '../lib/track'; import RulesModal from '../components/RulesModal'; type Mode = 'login' | 'register'; @@ -45,6 +46,11 @@ export default function Auth() { setRegistration(null); }; + const handleShowRules = () => { + setShowRules(true); + trackEvent('rules_view'); + }; + return (

Bridžik

@@ -162,7 +168,7 @@ export default function Auth() {
+ ))} +
+ ); +} + export default function AdminStats() { const token = useAdminToken(); const desktop = useIsDesktop(); const [data, setData] = useState(null); const [error, setError] = useState(null); + const [scope, setScope] = useState('all'); useEffect(() => { let cancelled = false; - fetch('/api/admin/stats', { headers: { Authorization: `Bearer ${token}` } }) + const qs = scope === 'logged_in' ? '?logged_in=1' : ''; + fetch(`/api/admin/stats${qs}`, { headers: { Authorization: `Bearer ${token}` } }) .then((res) => { if (res.status === 403) throw new Error('Neplatný token.'); if (!res.ok) throw new Error('Chyba pri načítaní štatistík.'); @@ -123,7 +146,7 @@ export default function AdminStats() { return () => { cancelled = true; }; - }, [token]); + }, [token, scope]); if (error) return

{error}

; if (!data) return

Načítavam...

; @@ -149,8 +172,15 @@ export default function AdminStats() {
+ {/* Prepinac sa tyka len traffic-analytickych widgetov nizsie (PageView) -- + herne metriky vyssie su uz vzdy o prihlasenych uctoch. */} + + ; + totalLabel?: string; + visitors: Record; + visitorsLabel?: string; byDevice: Record>; byBrowser: Record>; byOs: Record>; } -export default function PageviewsChart({ total, byDevice, byBrowser, byOs }: Props) { +export default function PageviewsChart({ + total, + totalLabel = 'Zobrazenia', + visitors, + visitorsLabel = 'Návštevníci', + byDevice, + byBrowser, + byOs, +}: Props) { const [dimension, setDimension] = useState('total'); const { rows, categories } = useMemo(() => { if (dimension === 'total') { - const days = Object.keys(total).sort(); - return { rows: days.map((day) => ({ day, n: total[day] })), categories: ['n'] }; + const days = [...new Set([...Object.keys(total), ...Object.keys(visitors)])].sort(); + return { + rows: days.map((day) => ({ day, n: total[day] ?? 0, visitors: visitors[day] ?? 0 })), + categories: ['n', 'visitors'], + }; } const byDay = dimension === 'device' ? byDevice : dimension === 'browser' ? byBrowser : byOs; const days = Object.keys(byDay).sort(); @@ -47,7 +61,9 @@ export default function PageviewsChart({ total, byDevice, byBrowser, byOs }: Pro return row; }); return { rows, categories }; - }, [dimension, total, byDevice, byBrowser, byOs]); + }, [dimension, total, visitors, byDevice, byBrowser, byOs]); + + const lineName = (c: string) => (c === 'n' ? totalLabel : c === 'visitors' ? visitorsLabel : c); return (
@@ -73,13 +89,13 @@ export default function PageviewsChart({ total, byDevice, byBrowser, byOs }: Pro - {dimension !== 'total' && } + {categories.map((c, i) => ( -- nesmie sa orezat + self.assertEqual(stats._normalize_path("/gamex"), "/gamex") + + def test_skipped_paths_not_recorded(self): + # "/", "/lobby" a "/game" (aj s dynamickym ID) sa vobec nezapisuju -- + # vysoka frekvencia bez analytickej hodnoty (api/stats.py _SKIPPED_PATHS). + async def _count(): + from sqlalchemy import func, select as sa_select + + from db.db import async_session + from db.models import PageView + + async with async_session() as session: + return ( + await session.execute(sa_select(func.count()).select_from(PageView)) + ).scalar() + + before = run(_count()) + for path in ("/", "/lobby", "/lobby/abc-123", "/game", "/game/xyz-789"): + run(stats.record_pageview(path=path, referrer="", user_agent=CHROME_UA)) + after = run(_count()) + self.assertEqual(after, before) + + def test_event_path_stores_player_id(self): + # Konvencia: nazov bez "/" na zaciatku = pomenovany event (napr. "login" + # zapisovany zo socket handlera po uspesnom prihlaseni), nie URL cesta. + ids = self._make_players(n=1) + run(stats.record_pageview( + path="login", referrer="", user_agent=CHROME_UA, player_id=ids[0], + )) + + async def _last(): + from sqlalchemy import select as sa_select + + from db.db import async_session + from db.models import PageView + + async with async_session() as session: + row = ( + await session.execute( + sa_select(PageView).order_by(PageView.id.desc()).limit(1) + ) + ).scalar_one() + return row.path, row.player_id + + path, player_id = run(_last()) + self.assertEqual(path, "login") + self.assertEqual(player_id, ids[0]) + + data = run(stats.get_daily_stats()) + self.assertGreaterEqual(data["top_paths"].get("login", 0), 1) + + def test_rules_view_event_recorded_without_player_id(self): + run(stats.record_pageview(path="rules_view", referrer="", user_agent=CHROME_UA)) + data = run(stats.get_daily_stats()) + self.assertGreaterEqual(data["top_paths"].get("rules_view", 0), 1) + + def test_logged_in_only_scope_counts_login_events_only(self): + # Bezne beacony uz neposielaju player_id vobec -- scope "logged_in" + # preto filtruje priamo podla path == "login", nie podla pritomnosti + # player_id. Obycajna navsteva (aj s player_id) sa do neho nepocita. + ids = self._make_players(n=1) + ip = "203.0.113.99" + before_all = run(stats.get_daily_stats(logged_in_only=False)) + before_logged_in = run(stats.get_daily_stats(logged_in_only=True)) + all_before = sum(before_all["pageviews_per_day"].values()) + logged_in_before = sum(before_logged_in["pageviews_per_day"].values()) + + # Bezna navsteva -- ma pribudnut len vo "vsetci", aj keby mala player_id. + run(stats.record_pageview( + path="/history", referrer="", user_agent=CHROME_UA, ip=ip, player_id=ids[0], + )) + # Login event -- ma pribudnut v oboch. + run(stats.record_pageview( + path="login", referrer="", user_agent=CHROME_UA, ip=ip, player_id=ids[0], + )) + + after_all = run(stats.get_daily_stats(logged_in_only=False)) + after_logged_in = run(stats.get_daily_stats(logged_in_only=True)) + + self.assertEqual(sum(after_all["pageviews_per_day"].values()), all_before + 2) + self.assertEqual(sum(after_logged_in["pageviews_per_day"].values()), logged_in_before + 1) + + def test_logged_in_only_breakdown_tables_count_each_login_not_deduped(self): + # browsers/os/device_types/top_referrers/countries pouzivaju v scope + # "logged_in" priamy pocet login-eventov, nie unikatny navstevnicky + # den -- 2x prihlasenie tym istym prehliadacom/IP v ten isty den sa + # ma prejavit ako 2, rovnako ako v grafe pageviews_per_day. + ids = self._make_players(n=1) + before = run(stats.get_daily_stats(logged_in_only=True)) + before_browsers = sum(before["browsers"].values()) + + run(stats.record_pageview(path="login", referrer="", user_agent=CHROME_UA, player_id=ids[0])) + run(stats.record_pageview(path="login", referrer="", user_agent=CHROME_UA, player_id=ids[0])) + + data = run(stats.get_daily_stats(logged_in_only=True)) + self.assertEqual(sum(data["browsers"].values()), before_browsers + 2) + + def test_logged_in_visitors_per_day_counts_distinct_players_not_ip(self): + # V scope "logged_in" ma visitors_per_day znamenat unikatnych HRACOV + # (player_id) za den, nie unikatne IP+UA -- 2x prihlasenie toho + # isteho hraca (aj z inej IP/prehliadaca) sa ma pocitat len raz, na + # rozdiel od pageviews_per_day, kde sa kazdy login pocita zvlast. + ids = self._make_players(n=2) + before = run(stats.get_daily_stats(logged_in_only=True)) + before_visitors = sum(before["visitors_per_day"].values()) + before_pageviews = sum(before["pageviews_per_day"].values()) + + # Ten isty hrac, 2x prihlasenie z roznych "zariadeni" (rozne IP/UA). + run(stats.record_pageview( + path="login", referrer="", user_agent=CHROME_UA, ip="203.0.113.10", player_id=ids[0], + )) + run(stats.record_pageview( + path="login", referrer="", user_agent=CHROME_UA, ip="203.0.113.11", player_id=ids[0], + )) + # Iny hrac, 1x prihlasenie. + run(stats.record_pageview( + path="login", referrer="", user_agent=CHROME_UA, ip="203.0.113.12", player_id=ids[1], + )) + + data = run(stats.get_daily_stats(logged_in_only=True)) + self.assertEqual(sum(data["pageviews_per_day"].values()), before_pageviews + 3) + self.assertEqual(sum(data["visitors_per_day"].values()), before_visitors + 2) + + def test_visitors_counted_once_per_day_per_ip(self): + # 3 kliky z tej istej IP v ten isty den -> pageviews +3, visitors iba 1. + ip = "198.51.100.77" + for path in ("/history", "/history", "/history"): + run(stats.record_pageview(path=path, referrer="", user_agent=CHROME_UA, ip=ip)) + + data = run(stats.get_daily_stats()) + today = next(iter(data["visitors_per_day"])) + # V testovej DB su vsetky zaznamy z dneska; unikatnych IP je menej nez klikov. + self.assertLess(data["visitors_per_day"][today], data["pageviews_per_day"][today]) + + # Tabulky zlozenia publika pocitaju den+IP raz -- 3 kliky tej istej IP + # nesmu zdvihnut "Chrome" o 3. Overime, ze pocet je mensi nez pocet klikov. + self.assertLess(data["browsers"].get("Chrome", 0), sum(data["pageviews_per_day"].values())) + + def test_same_ip_different_user_agent_counts_as_two_visitors(self): + ip = "192.0.2.44" + firefox_ua = ( + "Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:126.0) " + "Gecko/20100101 Firefox/126.0" + ) + before = run(stats.get_daily_stats()) + today_before = sum(before["visitors_per_day"].values()) + + # Ta ista IP, dva rozne prehliadace -> 2 navstevnici (kazdy klikne 2x). + for _ in range(2): + run(stats.record_pageview(path="/history", referrer="", user_agent=CHROME_UA, ip=ip)) + run(stats.record_pageview(path="/history", referrer="", user_agent=firefox_ua, ip=ip)) + + after = run(stats.get_daily_stats()) + self.assertEqual(sum(after["visitors_per_day"].values()), today_before + 2) + def test_pageviews_per_day_breakdown_by_dimension(self): - run(stats.record_pageview(path="/", referrer="", user_agent=CHROME_UA)) + run(stats.record_pageview(path="/history", referrer="", user_agent=CHROME_UA)) data = run(stats.get_daily_stats()) today = next(iter(data["pageviews_per_day_by_device"])) self.assertGreaterEqual(data["pageviews_per_day_by_device"][today].get("pc", 0), 1) self.assertIn("Chrome", data["pageviews_per_day_by_browser"][today]) self.assertIn("Windows", data["pageviews_per_day_by_os"][today]) + def test_all_scope_chart_breakdown_matches_composition_tables(self): + # Bug hlaseny uzivatelom: v scope "vsetci" graf (pageviews_per_day_by_*) + # pocital kazdy klik zvlast, zatial co tabulky nizsie (browsers/os/ + # device_types) pocitali unikatny "navstevnicky den" -- cisla si tak + # nesedeli. Oboje ma teraz rovnaku dedup logiku (jeden navstevnik + + # kategoria + den = 1), takze sucty musia byt zhodne. + ip = "203.0.113.50" + for _ in range(3): + run(stats.record_pageview(path="/history", referrer="", user_agent=CHROME_UA, ip=ip)) + + data = run(stats.get_daily_stats(logged_in_only=False)) + chart_pc_total = sum(day.get("pc", 0) for day in data["pageviews_per_day_by_device"].values()) + chart_chrome_total = sum( + day.get("Chrome", 0) for day in data["pageviews_per_day_by_browser"].values() + ) + self.assertEqual(chart_pc_total, data["device_types"].get("pc", 0)) + self.assertEqual(chart_chrome_total, data["browsers"].get("Chrome", 0)) + def test_daily_stats_reflect_games_and_players(self): before = run(stats.get_daily_stats()) base_total_players = before["total_players"] @@ -126,7 +305,7 @@ class StatsCase(unittest.TestCase): self.assertGreaterEqual(sum(data["rounds_per_day"].values()), 4) def test_empty_referrer_excluded_from_top_referrers(self): - run(stats.record_pageview(path="/lobby", referrer="", user_agent=CHROME_UA)) + run(stats.record_pageview(path="/history", referrer="", user_agent=CHROME_UA)) data = run(stats.get_daily_stats()) self.assertNotIn("", data["top_referrers"])