interface Props { /** Exact number of cards the player still holds. */ count: number; /** Row (top player) or column (side players). */ direction: 'row' | 'col'; desktop?: boolean; } /** Overlapping fan of face-down cards next to an opponent's circle — one card * per card still in their hand, so the stack shrinks as they play. */ export default function FaceDownCards({ count, direction, desktop = false }: Props) { const n = Math.max(0, Math.min(count, 8)); if (n === 0) return null; const row = direction === 'row'; const w = desktop ? 40 : 25; const h = desktop ? 56 : 36; const overlap = row ? Math.round(w * 0.45) : Math.round(h * 0.5); return (
{Array.from({ length: n }).map((_, i) => (
0 ? -overlap : 0, marginTop: !row && i > 0 ? -overlap : 0, zIndex: i, background: i % 2 === 0 ? 'linear-gradient(150deg,#1d4a28,#0e2818)' : 'linear-gradient(150deg,#1b4424,#0d2616)', borderRadius: 3, border: '1px solid rgba(201,168,76,.18)', boxShadow: '0 2px 6px rgba(0,0,0,.5)', }} /> ))}
); }