Files
bridzik/frontend/vite.config.ts
T
tim 2c2f07c2ec Apply velvet-table redesign, fix game lifecycle and history bugs
Frontend:
- Dark green/gold "velvet table" visual redesign across the whole app
  (Auth, Lobby, GameList, GameTable, History, GameOver, modals), with
  Playfair Display/DM Sans typography and a centralized Tailwind palette.
- Desktop game table fit-scales to fill the window; mobile gets
  overlapping hand/trick layouts and larger touch-friendly cards.
- Standings sidebar now groups completed rounds by series with a
  per-series subtotal row, struck-through tips on missed bids.
- History page rewritten into a scoreboard-style detail view (player
  totals beside names, series grouped 2-up on desktop / stacked on
  mobile) and gained game names, completed/abandoned status, and a
  button to reopen a prematurely-ended game back into the lobby.

Backend:
- Fix started games being deleted from memory (and vanishing from
  everyone's lobby) when all players disconnect; only `end_game` tears
  down a started game now.
- Fix a crash writing a timezone-aware datetime into the naive
  `ended_at` Postgres column.
- Add `reopen_game`/`restore_game` to un-end a prematurely-ended game
  from history and resume it from the lobby.
- Let any seated player end an abandoned game once the host is
  offline, not just the host, so the game isn't stuck forever.
- Expose SERIES_PER_GAME/ROUNDS_PER_SERIES as named constants on the
  engine so the persistence layer derives game-completion rules from
  bridzik.py instead of re-encoding them.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-01 00:11:42 +02:00

46 lines
1.3 KiB
TypeScript

import { defineConfig } from 'vite';
import react from '@vitejs/plugin-react';
import { VitePWA } from 'vite-plugin-pwa';
export default defineConfig({
plugins: [
react(),
VitePWA({
registerType: 'autoUpdate',
manifest: {
name: 'Bridzik',
short_name: 'Bridzik',
theme_color: '#1e3a5f',
background_color: '#0f172a',
display: 'standalone',
icons: [
{ src: 'icon-192.png', sizes: '192x192', type: 'image/png' },
{ src: 'icon-512.png', sizes: '512x512', type: 'image/png' },
],
},
workbox: {
globPatterns: ['**/*.{js,css,html,ico,png,svg}'],
},
}),
],
server: {
host: true,
// Docker bind mounts on Windows/macOS don't forward native FS events into the
// container, so Vite's watcher never fires and HMR appears "stuck". Polling the
// mounted files makes hot reload work without restarting the container.
watch: {
usePolling: true,
interval: 200,
},
proxy: {
'/socket.io': {
// Local dev defaults to localhost; docker-compose sets VITE_BACKEND_URL
// to the backend service (http://backend:5000).
target: process.env.VITE_BACKEND_URL ?? 'http://localhost:5000',
ws: true,
changeOrigin: true,
},
},
},
});