2c2f07c2ec
Frontend: - Dark green/gold "velvet table" visual redesign across the whole app (Auth, Lobby, GameList, GameTable, History, GameOver, modals), with Playfair Display/DM Sans typography and a centralized Tailwind palette. - Desktop game table fit-scales to fill the window; mobile gets overlapping hand/trick layouts and larger touch-friendly cards. - Standings sidebar now groups completed rounds by series with a per-series subtotal row, struck-through tips on missed bids. - History page rewritten into a scoreboard-style detail view (player totals beside names, series grouped 2-up on desktop / stacked on mobile) and gained game names, completed/abandoned status, and a button to reopen a prematurely-ended game back into the lobby. Backend: - Fix started games being deleted from memory (and vanishing from everyone's lobby) when all players disconnect; only `end_game` tears down a started game now. - Fix a crash writing a timezone-aware datetime into the naive `ended_at` Postgres column. - Add `reopen_game`/`restore_game` to un-end a prematurely-ended game from history and resume it from the lobby. - Let any seated player end an abandoned game once the host is offline, not just the host, so the game isn't stuck forever. - Expose SERIES_PER_GAME/ROUNDS_PER_SERIES as named constants on the engine so the persistence layer derives game-completion rules from bridzik.py instead of re-encoding them. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
46 lines
1.3 KiB
TypeScript
46 lines
1.3 KiB
TypeScript
import { defineConfig } from 'vite';
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import react from '@vitejs/plugin-react';
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import { VitePWA } from 'vite-plugin-pwa';
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export default defineConfig({
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plugins: [
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react(),
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VitePWA({
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registerType: 'autoUpdate',
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manifest: {
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name: 'Bridzik',
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short_name: 'Bridzik',
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theme_color: '#1e3a5f',
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background_color: '#0f172a',
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display: 'standalone',
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icons: [
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{ src: 'icon-192.png', sizes: '192x192', type: 'image/png' },
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{ src: 'icon-512.png', sizes: '512x512', type: 'image/png' },
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],
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},
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workbox: {
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globPatterns: ['**/*.{js,css,html,ico,png,svg}'],
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},
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}),
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],
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server: {
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host: true,
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// Docker bind mounts on Windows/macOS don't forward native FS events into the
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// container, so Vite's watcher never fires and HMR appears "stuck". Polling the
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// mounted files makes hot reload work without restarting the container.
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watch: {
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usePolling: true,
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interval: 200,
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},
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proxy: {
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'/socket.io': {
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// Local dev defaults to localhost; docker-compose sets VITE_BACKEND_URL
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// to the backend service (http://backend:5000).
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target: process.env.VITE_BACKEND_URL ?? 'http://localhost:5000',
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ws: true,
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changeOrigin: true,
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},
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},
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},
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});
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